#ifndef STARTGAME_H
#define STARTGAME_H

#include <QWidget>

namespace Ui {
class startgame;
}

class startgame : public QWidget
{
    Q_OBJECT

public:
    explicit startgame(QWidget *parent = nullptr);
    ~startgame();
signals:
    void startgameclicked();
private slots:
    void startbuttonclicked();
private:
    Ui::startgame *ui;
};

#endif // STARTGAME_H
